Encoding Digital Music
10th in a series about Multimedia Player/Recorders
Just when you thought you knew all there was to know about how your multimedia player works and what it can do, you discover that you’ve been proven wrong. And that’s a good thing.
With the advancements in technology continuing, multimedia players are becoming more and more multifunctional, and the Spirit SD™ is no exception. In addition to its SD card slot and USB connections, the “1886″ has a variety of convenient functions to facilitate whatever the many playback and recording activities you present to your students may be.
The encode button enables you to copy songs onto your choice of media storage or back and forth
Of these functions, there is a specific button that comes in handy when trying to record digital audio files onto an SD card or USB flash drive. The Spirit SD has an “encode” button that enables you to copy songs onto your choice of media storage or back and forth between the two. In order to do this, first make sure you attach either an SD card (with its write-protect tab unlocked) or USB drive directly to the Spirit SD. Then select and play a song from a CD and as it is playing, hold down the “encode” button for approximately three seconds until the display shows “ENC” to copy the song. Should you need to copy the digital files from the SD card to the USB drive or vice versa, you will need to select the song (or student recording) from its playback source, after you’ve selected between the “CD/SD/USB” modes on the player, and then continue with the same process used to copy from a CD. Be mindful that pressing “stop” at any moment will cancel the copy process and files will not be encoded.
The increase in what multimedia players such as the Spirit SD can offer can only complement your teaching ability in the classroom as it provides flexibility in planning your day-to-day curriculum. If you need to transfer digital audio, whether it’s music or student voice recordings, from one classroom to the next or even to your home for the purpose of grading projects, there is no need to take the entire player with you. In using an SD card or USB drive, a pocket is all you need – until you unearth yet another nifty function your player is capable of doing.
Read the previous blog in the series or return to the first article




