Keyboard, tablet stand, and choice of headphone or earbud deliver full-sized capabilities for smartphones and tablets! (more…)
Device bends and holds devices at an ergonomically correct and secure angle
Califone International, Inc., a leader in the design, development and manufacturing of audiovisual (AV) and supplemental curriculum products for use in education, announces the release of the TPT smartphone and tablet stand. The stand displays full- and mini-sized tablets, and larger smartphones, at the optimal angle for learners to view in portrait or landscape mode, while using mobile devices for typing activities. (more…)
Califone Unveils New Speaker for iPad® and iPhone®, connected Android® Devices
As schools and districts throughout the country continue to introduce mobile computing devices in the classroom, it’s important to plan for the technology infrastructure to support these new teaching tools. Califone International, Inc., a leader in the design, development and manufacturing of audiovisual and supplemental curriculum products for use in education, today announces the launch of its first speaker developed exclusively for iPad® and iPhone®. (more…)
Califone will invite teachers to share how they’re using classroom technology with their students. We’d like to welcome this time guest blogger, Matt Gomez.
I have written about headphones we use in my class before and everything I posted there is still true. The Califone headphones have been exactly what I needed for my class and more importantly they continue to work after two years of Kindergarten kids using them daily. (more…)
Jackbox for Two-Way Group Communication Between Mobile Devices
Califone International, Inc. announces the launch of the 1210T Jackbox. The innovative two-way jackbox enables students to listen to distributed content from mobile devices or computers like a traditional jackbox, but also enables them to respond verbally through connected headsets to the jackbox and back to the device. (more…)
Part of a continuing series of Califone guest bloggers.
Helen and I have talked about Futaba in our podcasts. It’s a great way to gamify student skill mastery with the assistance of a few headsets. A few days ago, two of my tech club kids and my lab aide created sets for PreK games in the app. Right now there aren’t many ready sets in the app for preschoolers. Creating sets and games was pretty easy. (more…)
Most educators and schools are working with restricted budgets; so stretching the technology dollar is a high priority. Many schools are fortunate to have iPads, but there are more schools with one iPad per classroom than those who have an iPad for every student. (more…)
In our last post on blended learning we focused on the basic definitions and drivers for this new instructional model. Essentially it is an “ideal” blend of both face-to-face instruction and student-directed online learning that takes place at home and at least part of the time in a supervised environment in a building away from home. (more…)